|Maximum Force (1997)||(Technician)|
|Area 51 (1995)||(Lead Technician)|
|The Order: 1886 (2015)||(Animators)|
|Knack (2013)||(Animation Supervisor)|
|PlayStation All-Stars Battle Royale (2012)||(Animation Supervisor)|
|Resistance: Burning Skies (2012)||(Animation Leads)|
|Killzone 3 (2011)||(SCEA Visual Arts Services Group)|
|Uncharted 3: Drake's Deception (2011)||(Senior Animation Leads)|
|ModNation Racers (2010)||(Animation Leads)|
|Uncharted 2: Among Thieves (2009)||(Lead Animators)|
|Robert Ludlum's The Bourne Conspiracy (2008)||(Animators)|
|T-Mek (1994)||(Special Thanks To)|
Darrell Robinson has worked in the games and film industry for more than 10 years.
After working in the film and television industry for a few years, his career in the games industry began in 2002, when he started working for Sammy Studios. The first game he worked on for the company was Darkwatch. After working on the project for 2 years the parent company Sammy Corp merged with Sega Corp and became Sammy Sega holdings. On March 7, 2005, Sammy Studios, Inc. broke away from Sammy and renamed itself High Moon Studios, Inc.
At High Moon Studios, Darrell was part of the team that released Darkwatch and their second title The Bourne Conspiracy. After another corporate restructure at High Moon Studios, Darrell began work at Sony Computer Entertainment America, Inc. where he recently completed work on Uncharted 2 and Modnation Racers.
Last updated: Jan 12, 2011