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Brandon Humphreys

Also Known As

  • Brandon Alan Humphreys

Game Credits

Design

Spec Ops: Airborne Commando (2002)   (Level Design)
Demolition Man (1994)   (Original Game Design)
 

Writers

Demolition Man (1994)   (Story Boards)
 

Art/Graphics

Line Rider 2: Unbound (2008)   (Art Director)
The Bard's Tale (2004)   (Senior Artist)
Spec Ops: Airborne Commando (2002)   (3D Level Construction & Editing)
Wild 9 (1998)   (Artists Extraordinare)
Demolition Man (1994)   (Additional 3D Animation)
Disney's The Jungle Book (1994)   (Storyboards and Conceptual Art)
RoboCop versus The Terminator (1993)   (Conceptual Art)
 

Video/Cinematics

Demolition Man (1994)   (Green Screen Video Fight Choreography)
 

Other

Interplay Sports Baseball 2000 (1999)   (Big Grub)
 


Developer Biography

Brandon Humphreys has worked in the Video game industry for over 10 years, including several years at Virgin Interactive as a storyboard/concept artist, where titles include Jungle Book, Terminator, Aladdin and Demolition Man. Post-Virgin, Mr. Humphreys authored a game design for Kronos Digital, and supplied models and design for Disruptor PSX for Universal Interactive. Subsequently, in 1996 Mr. Humphreys and John Alvarado formed Big Grub, a game company. As Art Director, Mr. Humphrey's responsibilities included Art Direction, 3D Training and Management, 3D/2D Art and Animation, as well as Storyboard/Concept artwork. Titles for publishers such as Interplay Entertainment, EA, Encore and Take Two Interactive included Wild 9, Baseball 2000, Hangmania, Zoboomafoo Leap'n Lemurs! and Spec Ops: Airborne Commando. He is currently a senior artist at inXile entertainment.

Last updated: Jul 09, 2005