Steven Goodwin

Developer BIO

Steven Goodwin (London, England) has been in the game industry for many years, progressing from Windows programmer to lead and management roles on console platforms such as the PS2, GameCube, and Xbox. During his time, he was responsible for titles such as Die Hard: Vendetta, which appeared on all three of the above platforms.

Later he was a senior engineer at Glu Mobile - writing tools, technology, and game engines.

On 1st December 2008 it was announced he had been appointed Head of Development at Skull Monkey Games, the development arm of Alten8 that focuses on new IP.

He has also written over 30 articles in major publications, including the UK games development industry trade paper, Develop, and recently wrote the book Cross-Platform Games Programming for Charles River Media.

Also Known As

  • Steve Goodwin

Websites

  • Blue Dust -- Steven Goodwin's personal web site and blog

Games Credited
EyePhonespy Dogs (2009), Andrews UK Limited
Squibs Arcade (2009), Alten8 Ltd., Chillingo Ltd
Die Hard: Vendetta (2002), NDA Productions
War Along the Mohawk (1998), Empire Interactive Entertainment
Grand Prix Manager 2 (1996), MicroProse Software, Inc.
Grand Prix Manager (1995), MicroProse Software, Inc.
Powerhouse (1995), Impressions Games
 

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