Chris Hecker

Game Credits


Today I Die (2009)   (Critical feedback from)


Spore (2008)   (Design, Procedural Animation)
Spore Creature Creator (2008)   (Design, Procedural Animation)


Spore: Galactic Adventures (2009)   (Senior Software Engineer)
Spore (2008)   (Lead Engineer, Procedural Animation)
Spore Creature Creator (2008)   (Lead Engineer, Procedural Animation)
Quake III: Arena (Elite Edition) (1999)   (GL Setup)


Quake III: Arena (1999)   (GL Setup by)

Quality Assurance

The Witness (2016)   (Thanks to our friends who helped playtest)
The Novelist (2013)   (Playtesters)
Escape Goat (2012)   (Playtesting)


Escape Goat (2012)   (Playtesting, Design Advice and Spiritual Support)


Tacoma (2017)   (Special Thanks)
The Last Guardian (2016)   (Special Thanks)
#IDARB (2015)   (Special Thanks)
Gone Home (2013)   (Special Thanks)
Monaco: What's Yours is Mine (2013)   (Andy Schatz's Special Friends)
Vessel (2012)   (Special Thanks to)
Waking Mars (2012)   (Special Thanks)
Last thoughts of the Aurochs (2010)   (Thanks to)
Spore Hero (2009)   (Very Special Thanks)
Death Jr. (2005)   (Special Thanks)
Death Jr. (Limited Edition) (2005)   (Special Thanks)
Serious Sam II (2005)   (Special Thanks)
Spintensity (2003)   (Thanks to)
Serious Sam: The First Encounter (2001)   (Special Thanks)
Icewind Dale (2000)   (Thanks to)
Descent³ (1999)   (Special Thanks)
Descent³ / Descent³: Mercenary (1999)   (Outrage would like to thank the following)
Hot Wheels: Turbo Racing (1999)   (Special Thanks)
Quake (1996)   (Special Thanks To)


Braid (2008)   (Room and Board)

Developer Biography

There is no biography on file for this developer.