Developer BIOBrian Min has been in the game industry since 1995. He joined Weddington Productions (now Technicolor) where he has worked side by side with Oscar-winning Sound Designers and Supervising Sound Editors, Mark Mangini and Richard Anderson.
He used his experience and knowledge in the game industry and the movie industry to create the Game Audio Division and served as the Executive Director, at both Technicolor Weddington and at Soundstorm Inc., another Oscar-winning post production company. He was able to bring the "hollywood" sound into games. He has also served as a technical consultant and supervising sound editor at Soundelux DMG, completing projects for Microsoft and Miramax.
He has worked on games such as Syphon Filter: Dark Mirror, Grand Theft Auto: Vice City, Unreal 2, Syphon Filter: The Omega Strain, Dead to Rights, Superman: The Man of Steel, kill.switch, Magic: The Gathering: Battlegrounds, X-Men 3 - The Official Movie Game, WWE Smackdown! Here Comes the Pain and many more.
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- Syphon Filter: Dark Mirror (2006), Sony Computer Entertainment America, Inc.
- Syphon Filter: The Omega Strain (2004), Sony Computer Entertainment America, Inc.
- kill.switch (2003), Namco Hometek Inc.
- Magic: The Gathering - Battlegrounds (2003), Atari, Inc.
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