Grayson Edge - Senior Level Designer, Epic Games
As Epic Games
’ senior level designer, Grayson Edge is responsible for creating outstanding game environments and gameplay experiences for the award-winning Gears of War and Unreal series of games. With five shipped Epic titles under his belt, Grayson also contributes to Epic’s gameplay design process, proof of concept development and cinematic production.
Prior to joining Epic, Grayson was responsible for level design at Scion Studios
and Legend Entertainment
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- Gears of War: Judgment (2013), Microsoft Studios
- Bulletstorm (2011), Electronic Arts, Inc.
- Gears of War 3 (2011), Microsoft Game Studios
- Infinity Blade II (2011), Epic Games, Inc.
- Gears of War 2 (2008), Microsoft Game Studios
- Gears of War 2 (Limited Edition) (2008), Microsoft Game Studios
- Gears of War (2007), Microsoft Game Studios
- Gears of War (2006), Microsoft Game Studios
- Gears of War (Limited Collector's Edition) (2006), Microsoft Game Studios
- Unreal Championship 2: The Liandri Conflict (2005), Midway Home Entertainment, Inc.
- Unreal II: The Awakening (2003), Infogrames, Inc.