|Bulletstorm (2011)||(Additional Cinematics: Sr. Level Designer)|
|Gears of War 3 (2011)||(Sr. Level Designers)|
|Gears of War 2 (2008)||(Sr. Level Designers)|
|Gears of War 2 (Limited Edition) (2008)||(Sr. Level Designers)|
|Gears of War (2007)||(Level Designers)|
|Gears of War (Limited Collector's Edition) (2006)||(Level Designers)|
|Unreal Championship 2: The Liandri Conflict (2005)||(Level Designers)|
|Unreal II: eXpanded MultiPlayer (2003)||(Garden / Sunset Beach / Alcazar (w/SD))|
|Unreal II: The Awakening (2003)||(Game Design)|
|Gears of War: Judgment (2013)||(Sr. Cinematic Artists)|
|Infinity Blade II (2011)||(Senior Cinematic Artist)|
Grayson Edge - Senior Level Designer, Epic Games
As Epic Games’ senior level designer, Grayson Edge is responsible for creating outstanding game environments and gameplay experiences for the award-winning Gears of War and Unreal series of games. With five shipped Epic titles under his belt, Grayson also contributes to Epic’s gameplay design process, proof of concept development and cinematic production.
Prior to joining Epic, Grayson was responsible for level design at Scion Studios and Legend Entertainment.
Last updated: Oct 15, 2009