Takeshi Ochiai

Game Credits

Design

Shadow of the Colossus (2005)   (Field Design)
Resident Evil: Outbreak (2004)   (Designers)
 

Programming/Engineering

Ehrgeiz: God Bless the Ring (1998)   (Program Design)
 

Art/Graphics

Super Smash Bros. for Nintendo 3DS (2014)   (Character Modeling)
Super Smash Bros. for Wii U (2014)   (Character Modeling)
Metal Gear Rising: Revengeance (2013)   (Lead Character Artist)
Pokémon X (2013)   (Pokémon Character Modeling)
Pokémon Y (2013)   (Pokémon Character Modeling)
Pokédex 3D (2011)   (Modeling Art Lead)
PokéPark Wii: Pikachu's Adventure (2009)   (BAUHAUS ENTERTAINMENT (2))
Super Smash Bros. Brawl (2008)   (Character Modeling)
Monster Hunter (2004)   (CG Designers)
Kakuto Chojin: Back Alley Brutal (2002)   (Character Modelers)
The Bouncer (2000)   (Character Artist)
 

Video/Cinematics

Clock Tower II: The Struggle Within (1998)   (Opening Movie Production)
 


Developer Biography

Bauhaus Entertainment

  • 2008-Present: Chief Artist

    Nintendo
  • 2006-2007: Character Artist

    Electronic Arts
  • 2005-2006: Character Artist

    Sony Computer Entertainment
  • 2003-2005: Contract Artist

    Links Digiworks Inc.
  • 2003: Contract Cinematic Character Artist

    Dream Publishing
  • 2000-2003: Contract Artist

    Dream Factory
  • 1998-2000: Cinematic Senior Graphic Artist

    Human Entertainment
  • 1996-1998: Cinematic Graphic Artist

    Last updated: Apr 04, 2017