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Sébastien Muller

aka: Sebastien Muller
Moby ID: 802423

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Sébastien Muller is based in Montpellier (France). He first studied 3D animation for Games and VFX at Think Tant Training Centre in Vancouver where obtained his Animation certificate. He also did an “Advanced Acting Animation Mentoring” with CG Spectrum mentored by the Senior Animator Mark Pullyblank. Since then he accumulated experience in commercial while working at Dwarf-Labs and also in Gameplay animation like in Assassin's Creed Syndicate: Jack the Ripper (DLC) at Ubisoft Montpellier. He's still in this studio now specialized in Cinematics animation for AAA games like Ghost Recon Wildlands or For Honor. He's currently working on Assassin's Creed: Origins.

Outside academia, He enjoys exploring the art of photography and website design/coding or doing some motion design.

Credited on 11 games

Displaying most recent · View all

Prince of Persia: The Lost Crown (2024, Windows) Cinematic Animation Supervisor
Riders Republic (2021, Windows) Senior Animator
Immortals: Fenyx Rising (2020, PlayStation 5) 3D Animators
Assassin's Creed: Valhalla (2020, PlayStation 4) Animators
Tom Clancy's Ghost Recon: Breakpoint (2019, Windows) Senior Animators
A Plague Tale: Innocence (2019, Windows) 3D Animators
Assassin's Creed: Odyssey (2018, PlayStation 4) 3D Animators
Assassin's Creed: Origins (2017, Windows) Cinematic Animators
Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts (2017, Xbox One) Cinematics Animators
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Animation
Assassin's Creed: Syndicate - Jack the Ripper (2015, Windows) Animators Gameplay

[ full credits ]

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