Daisuke Kojima

Game Credits

Design

Dragon Quest Heroes: The World Tree's Woe and... (2015)   (Level Designers)
Pokémon Conquest (2012)   (Stage Design)
Dynasty Warriors 7 (2011)   (Stage Designers)
FlingSmash (2010)   (Design)
Dynasty Warriors 6 (2008)   (Stage Designers)
Samurai Warriors 2 (2006)   (CG Design)
Dynasty Warriors 5 (2005)   (CG Design)
Samurai Warriors: Xtreme Legends (2004)   (CG Design)
 

Art/Graphics

Mario & Sonic at the Rio 2016 Olympic Games (2016)   (Stage Artists)
Romance of the Three Kingdoms XIII (2016)   (Stage Designers)
Dynasty Warriors 8 Empires (2015)   (Stage Designers)
Toukiden: Kiwami (2015)   (Stage Design)
Dynasty Warriors 8: Xtreme Legends - Complete Edition (2014)   (Stage Designers)
Dynasty Warriors 7: Empires (2013)   (Stage Designers)
Street Fighter X Tekken (2012)   (Character Models)
Super Street Fighter IV (2010)   (Character Modelers)
Sonic Riders: Zero Gravity (2008)   (Field Artists)
Spectrobes: Beyond the Portals (2008)   (Character Modeling)
Star Ocean: First Departure (2008)   (3-D Artists)
Warriors Orochi 2 (2008)   (Stage Designers)
Bladestorm: The Hundred Years' War (2007)   (Stage Designers)
Spectrobes (2007)   (Character Modeling)
Blue Dragon (2006)   (World & Battle Map Lead)
Nobunaga's Ambition: Iron Triangle (2006)   (Graphics)
Samurai Warriors 2 (2006)   (CG Design)
Dynasty Warriors 5 (2005)   (CG Design)
Kessen III (2004)   (Background Modeling)
Samurai Warriors (2004)   (CG Design)
Yoshi Topsy-Turvy (2004)   (Design)
Blinx the Time Sweeper (2002)   (Artists)
Crimson Sea (2002)   (Stage Graphics Design)
Ghost Vibration (2002)   (Graphic Designers)
Kessen II (2001)   (Background Model)
Romance of the Three Kingdoms VII (2000)   (Graphic Designers)
 

Video/Cinematics

Samurai Warriors 2: Xtreme Legends (2007)   (CG Director)
 


Developer Biography

There is no biography on file for this developer.