How much time do you spend in each single session when you play games?

Atsushi Ota

Game Credits

Design

Final Fantasy XIV Online (2010)   (Battle Planning)
Trapt (2005)   (Editor)
 

Programming/Engineering

Ninja Gaiden 3: Razor's Edge (2012)   (Engineering)
Metroid: Other M (2010)   (Engineering)
Sonic and the Black Knight (2009)   (Sarugakucho Inc.)
Exit (2005)   (Debug)
 

Writers

Valkyrie Profile 2: Silmeria (2006)   (Event Script)
Astro Boy (2004)   (Game Design & Scripting)
 

Art/Graphics

Trinity: Souls of Zill O'll (2010)   (CG Director)
Dynasty Warriors 6 (2008)   (Character Animation Designers)
Dynasty Warriors 5 (2005)   (CG Design)
Samurai Warriors (2004)   (CG Design)
Dynasty Warriors 3: Xtreme Legends (2003)   (CG Director)
Dynasty Warriors 3 (2001)   (CG Director)
Kessen II (2001)   (Animation)
Dynasty Warriors 2 (2000)   (CG Design)
Destrega (1998)   (2D CG Design)
 

Video/Cinematics

Bladestorm: The Hundred Years' War (2007)   (CG Director)
Dynasty Warriors (2004)   (Original CG Design)
Gitaroo Man (2002)   (Motion Capture Technical Adviser)
Destrega (1998)   (Movie Design)
 

Quality Assurance

Majin and the Forsaken Kingdom (2010)   (Game Tuning)
Ninja Gaiden II (2008)   (Game Tuning and Testing: Sarukagucho, Inc.)
 

Support

Sonic Unleashed (2008)   (Game Tuning Advisers)
 


Developer Biography

There is no biography on file for this developer.