Atsushi Ota

Game Credits

Design

Dynasty Warriors 7: Empires (2013)   (Director)
Final Fantasy XIV Online (2010)   (Battle Planning)
Dynasty Warriors 5 (2005)   (CG Design)
Trapt (2005)   (Editor)
Samurai Warriors: Xtreme Legends (2004)   (CG Design)
Dynasty Warriors 4 (2003)   (CG Design)
 

Programming/Engineering

Romance of the Three Kingdoms XIII (2016)   (Programmers)
Dynasty Warriors 8 Empires (2015)   (Programmers)
Ninja Gaiden 3: Razor's Edge (2013)   (Engineering)
Dead or Alive: Dimensions (2011)   (Engineering)
Metroid: Other M (2010)   (Engineering)
Sonic and the Black Knight (2009)   (Sarugakucho Inc.)
 

Writers

Valkyrie Profile 2: Silmeria (2006)   (Event Script)
Astro Boy (2004)   (Game Design & Scripting)
 

Art/Graphics

Bladestorm: Nightmare (2015)   (CG Directors)
Warriors Orochi 3: Ultimate (2014)   (CG Directors)
Trinity: Souls of Zill O'll (2010)   (CG Director)
Dynasty Warriors 6 (2008)   (Character Animation Designers)
Dynasty Warriors 5 (2005)   (CG Director)
Samurai Warriors (2004)   (CG Design)
Dynasty Warriors 3: Xtreme Legends (2003)   (CG Director)
Dynasty Warriors 3 (2001)   (CG Director)
Kessen II (2001)   (Animation)
Dynasty Warriors 2 (2000)   (CG Director)
Destrega (1998)   (CG Director)
 

Video/Cinematics

Bladestorm: The Hundred Years' War (2007)   (CG Director)
Dynasty Warriors 5 (2005)   (CG Director)
Dynasty Warriors (2004)   (Original CG Design)
Dynasty Warriors 4 (2003)   (CG Director)
Gitaroo Man (2002)   (Motion Capture Technical Adviser)
Destrega (1998)   (Movie Design)
 

Audio

Atelier Escha & Logy: Alchemists of the Dusk Sky (2014)   ('Colony Collapse Disorder')
 

Quality Assurance

Ninja Gaiden Sigma 2 (2013)   (Tuning)
Majin and the Forsaken Kingdom (2010)   (Game Tuning)
Ninja Gaiden II (2008)   (Game Tuning and Testing: Sarukagucho, Inc.)
Exit (2005)   (Debug)
 

Support

Sonic: Unleashed (2008)   (Game Tuning Advisers)
 


Developer Biography

There is no biography on file for this developer.