Shawn C. Green

Developer BIO

Shawn's history in the Dallas game development scene began in 1990 and has involved him with numerous titles from Apogee (now 3dRealms) and id Software. For id Software, Shawn managed the porting of Doom, Doom2and Hexen to various platforms including Win95, Sega Saturn, PSX, N64, Mac and Atari Jaguar. After id Software, Shawn joined John Romero at Ion Storm Dallas where he worked as a programmer on Daikatana. Shawn joined Gearbox to program and to act as technical lead on projects he's involved with.

Source: Selected articles from Gearbox Software Offical Company Website - Talent - Shawn Green

http://www.gearboxsoftware.com/shawng.html

Also Known As

  • Shawn Green

Websites

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Games Credited
Brothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
Iron Man (2008), SEGA of America, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Tony Hawk's Pro Skater 3 (2002), Activision Publishing, Inc.
Anachronox (2001), Eidos Interactive Ltd.
John Romero's Daikatana (2000), Eidos Interactive Ltd.
DOOM 64 (1997), Midway Games, Inc.
Redneck Rampage (1997), Interplay Entertainment Corp.
Final DOOM (1996), id Software, Inc.
Final DOOM (1996), Atari, Inc.
Hexen: Beyond Heretic (1996), GT Interactive Software Corp.
H!Zone (1996), WizardWorks Software
Quake (1996), id Software, Inc.
DOOM (1995), Williams Entertainment Inc.
The Ultimate DOOM (1995), GT Interactive Software Corp.
DOOM II: Hell on Earth (1994),
Wolfenstein 3D (1994), Atari Corporation
DOOM (1993), id Software, Inc.
Jumpman Lives! (1991), Apogee Software, Ltd.
Paganitzu (1991), Apogee Software, Ltd.
 

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