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Shawn C. Green

Also Known As

  • Shawn Green

Game Credits

Production

Final DOOM (1996)   (Product Manager)
Quake (1996)   (Project Manager)
Hexen: Beyond Heretic (1995)   (Producer (id Software))
 

Design

DOOM II (2010)   (Design and Support)
DOOM Collector's Edition (2001)   (Design)
DOOM 64 (1997)   (Design)
Final DOOM (1996)   (Design and Technical Support)
Final DOOM (1996)   (Level Designers)
DOOM (1995)   (Design)
The Ultimate DOOM (1995)   (Level Design)
DOOM (1993)   (Level Designers)
 

Programming/Engineering

Brothers in Arms: D-Day (2006)   (Additional Programming)
Brothers in Arms: Earned in Blood (2005)   (Additional Programming)
Brothers in Arms: Road to Hill 30 (2005)   (Game & Platform Programming)
007: Nightfire (2002)   (Additional Programming)
Anachronox (2001)   (Programming)
Halo: Combat Evolved (2001)   (Lead Programming)
Tony Hawk's Pro Skater 3 (2001)   (Lead Engine Programming)
John Romero's Daikatana (2000)   (Lead Programmer)
DOOM (1995)   (Development Support)
DOOM II (1994)   (Design and Technical Support)
Wolfenstein 3D (1994)   (Programmers)
DOOM (1993)   (Software Engineers)
 

Art/Graphics

Halo: Combat Evolved (2001)   (Graphics Programming)
 

Quality Assurance

Wolfenstein 3D (1994)   (Testing)
DOOM (1993)   (Testing)
 

Customer/Technical Support

DOOM Collector's Edition (2001)   (Technical Support)
DOOM (1993)   (Tech Support)
 

Support

Brothers in Arms: Hell's Highway (2008)   (Additional Help)
Final DOOM (1996)   (Development Support)
Quake (1996)   (Projects & Support)
DOOM (1995)   (Support)
The Ultimate DOOM (1995)   (Support)
DOOM II (1994)   (Support)
Wolfenstein 3D (1994)   (Software Support)
DOOM (1993)   (Software Support)
 

Thanks

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
DOOM Collector's Edition (2001)   (Special Thanks to the Level Designers for Episode IV - THY FLESH CONSUMED)
Halo: Combat Evolved (2001)   (Special Thanks to)
Redneck Rampage (1997)   (Special Thanks To)
H!Zone (1996)   (John W. Anderson thanks)
Paganitzu (1991)   (Special Thanks To)
 

Other

Rage (2011)   (Additional Online Work)
DOOM Resurrection (2009)   (Team)
Brothers in Arms: Hell's Highway (2008)   (Additional Help)
Halo: Combat Evolved (2001)   (Gearbox is)
Tony Hawk's Pro Skater 3 (2001)   (Gearbox Software is)
Quake (1996)   (Projects)
Hexen: Beyond Heretic (1995)   (Projects Man)
The Ultimate DOOM (1995)   (Episode Four)
Jumpman Lives! (1991)   (Additional Help)
 

Companies

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 


Developer Biography

Shawn's history in the Dallas game development scene began in 1990 and has involved him with numerous titles from Apogee (now 3dRealms) and id Software. For id Software, Shawn managed the porting of Doom, Doom2and Hexen to various platforms including Win95, Sega Saturn, PSX, N64, Mac and Atari Jaguar. After id Software, Shawn joined John Romero at Ion Storm Dallas where he worked as a programmer on Daikatana. Shawn joined Gearbox to program and to act as technical lead on projects he's involved with.

Source: Selected articles from Gearbox Software Offical Company Website - Talent - Shawn Green

http://www.gearboxsoftware.com/shawng.html

Last updated: Jul 23, 2003