Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Brian Frank

Game Credits

Design

Halo: Reach (2010)   (Mission Designers)
F.E.A.R. 2: Project Origin (2009)   (Design)
F.E.A.R. 2: Reborn (2009)   (Design)
Prey (2006)   (Level Design)
Rune: Gold (2001)   (Level Designers)
Rune: Halls of Valhalla (2001)   (Level Design)
Hexen II (1997)   (Designers)
 

Art/Graphics

Blair Witch, Volume II: The Legend of Coffin Rock (2000)   (Environmental Textures)
Hexen: Beyond Heretic (1995)   (Additional Artists)
 

Audio

Orcs Must Die! 2 (2012)   (Sound Design)
Star Wars: The Old Republic (2011)   (Audio Design)
Six Flags Fun Park (2008)   (Sound Designers)
 


Developer Biography

Brian has been hanging around with the Head Crew for nearly a decade (having worked on Hexen and Hexen II at Raven Software). Upon returning from his short pilgrimage for higher learning, he returned with a BFA.

Source: Selected articles from Human Head Studios Official Company Website - Head Count - Brian Frank

http://www.humanhead.com/headcount.htm

Last updated: Jul 26, 2003