Hugo Desmeules

Game Credits

Design

Far Cry: Primal (2016)   (Lead AI)
Far Cry 3: Blood Dragon (2013)   (Game Designers)
Far Cry 3 (2012)   (Game Designers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Level Designers)
Iron Man (2008)   (Lead Level Design)
Open Season (2006)   (Additional Level Designers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Level Design Team)
 

Programming/Engineering

Far Cry 4 (2014)   (Lead AI)
Far Cry: Instincts - Predator (2006)   (Design Technical Director)
Far Cry: Instincts (2005)   (Design Technical Director)
 

Art/Graphics

Tom Clancy's Rainbow Six 3: Raven Shield (2003)   (Artists)
 

Quality Assurance

Papo & Yo (2013)   (Playtest Participants)
Silverfall (2007)   (Testers)
 

Localization

Thrillville (2006)   (Babel Testers)
 

Thanks

Livelock (2016)   (Tuque Games would like to thank)
TMNT (2007)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.