What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Miguel Angel Martin

Game Credits

Business

Tom Clancy's Splinter Cell: Conviction (2010)   (Director)
 

Production

Tom Clancy's Splinter Cell: Conviction (2010)   (Director)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Director )
Tom Clancy's Rainbow Six 3: Raven Shield (2003)   (Making of Director/Editing)
 

Art/Graphics

Lost: Via Domus (2008)   (Scripted Events Director)
AND 1 Streetball (2006)   (CG Sequence Directors)
Prince of Persia: The Two Thrones (2005)   (Second Director, Crowd)
Tom Clancy's Splinter Cell (2002)   (Pre-Rendered Cinematics Editor)
 

Video/Cinematics

I Am Alive (2012)   (Cutscenes Direction)
NCIS (2011)   (Cinematic Director)
Silent Hunter 5: Battle of the Atlantic (2010)   (Motion Capture Director)
Tom Clancy's H.A.W.X (2009)   (Cinematic Director)
Lost: Via Domus (2008)   (Director)
Prince of Persia: The Two Thrones (2005)   (Cinematic Team Second Director, Crowd)
Myst IV: Revelation (2004)   (Off-line Video Editing)
Batman: Vengeance (2001)   (Pre-Rendered Cinematics Editor)
Disney's Tarzan Untamed (2001)   (Pre-Rendered Cinematics Video Editor)
 

Support

Tom Clancy's H.A.W.X 2 (2010)   (Cinematic & Mocap Consultant)
 

Thanks

Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Special Thanks)
Prince of Persia: Warrior Within (2004)   (Special Thanks)
 

Other

Assassin's Creed (2007)   (Directors)
 


Developer Biography

There is no biography on file for this developer.