Gary McTaggartDeveloper BIO
Gary McTaggart is a Software Developer with
Valve.
Gary left the University of Florida in 1995 to pursue a career in programming at
3Dfx Interactive as employee number 11. While there, he created demos that were used to show the potential of Voodoo Graphics hardware. The most notable of these demos are the
Valley of Ra and
Wizard's Tower.
Additionally Gary worked as developer support for other game companies wanting to get the most out of 3dfx's hardware. Gary left 3Dfx with
Charlie Brown for a short stint at
Ritual Entertainment.
After working at Ritual, Gary and Charlie decided to start a new company and do contract work for
Electronic Arts. Later, Gary decided that Valve would be the ideal place for him to be able to work on great games and technology without having to worry about the day-to-day operations of a business.
Websites
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Games Credited
- Counter-Strike: Global Offensive (2012), Valve Corporation
- Portal 2 (2011), Valve Corporation
- Alien Swarm (2010), Valve Corporation
- Left 4 Dead 2 (2009), Akella
- Left 4 Dead (2008), Valve Corporation
- Portal: Still Alive (2008), Valve Corporation
- Half-Life 2: Episode Two (2007), Buka Entertainment
- The Orange Box (2007), Valve Corporation
- Portal (2007), Buka Entertainment
- Dark Messiah: Might and Magic (2006), Ubisoft, Inc.
- Half-Life 2: Episode One (2006), Valve Corporation
- Counter-Strike: Source (2004), Valve Corporation
- Half-Life 2 (2004), Valve Corporation
- Half-Life (2001), Sierra On-Line, Inc.
- Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
- Vampire: The Masquerade - Redemption (2000), Activision, Inc.
- Hexen II (1997), id Software, Inc.