How do you play retro games?

Koji Yoshida

Also Known As

  • Yoshida Kouji

Game Credits

Design

Super Monkey Ball: Banana Blitz (2006)   (Planners)
Rakugakids (1998)   (Director)
Street Fighter II Turbo (1993)   (Software Design )
Street Fighter II': Special Champion Edition (1993)   (Software Design)
 

Programming/Engineering

Resident Evil: Deadly Silence (2006)   (Programmimg)
Formation Final (2003)   (Programmer)
Castlevania: Circle of the Moon (2001)   (Demo Program)
International Superstar Soccer Advance (2001)   (AI Programmer)
The Legend of Zelda: Oracle of Ages (2001)   (Main Program)
The Legend of Zelda: Oracle of Seasons (2001)   (Main Program )
Final Fight Guy (1992)   (Programmer)
Street Fighter II': Special Champion Edition (1993)   (Software Design)
Street Fighter II (1991)   (Software Design)
Magic Sword (1990)   (Soft)
Street Fighter 2010: The Final Fight (1990)   (Programmer)
Final Fight (1989)   (Programmer)
U.N. Squadron (1989)   (Programmers)
Dragon Warrior II (1987)   (Programmers)
Dragon Warrior (1986)   (Programmer)
 

Thanks

BRAVOMAN: Binja Bash! (2013)   (Special Thanks)
Dead Rising 2 (2010)   (Special Thanks)
Dead Rising 2: Case 0 (2010)   (Special Thanks)
Mega Man Star Force: Leo (2006)   (Special Thanks)
Mega Man Star Force: Pegasus (2006)   (Special Thanks)
Sword of Mana (2003)   (Special Thanks)
Magical Tetris Challenge (1999)   (Special Thanks)
Street Fighter Alpha: Warriors' Dreams (1995)   (Special Thanks)
Hyper Dyne: Side Arms Special (1989)   (And Special Thanks to)
Side Arms Hyper Dyne (1986)   (And Special Thanks To)
 


Developer Biography

There is no biography on file for this developer.