Jeremiah Smith

Game Credits

Design

Dungeons & Dragons Online: Eberron Unlimited (2009)   (Design Team)
Dungeons & Dragons Online: Stormreach (2006)   (Designers)
Dark Age of Camelot: Epic Edition (2005)   (Content Lead)
Dark Age of Camelot: Platinum Edition (2004)   (Encounter AI, Dungeon Layouts)
Dark Age of Camelot: Shrouded Isles (2002)   (Monster Encounter AI)
 

Programming/Engineering

Dark Age of Camelot: Trials of Atlantis (2003)   (Encounter AI)
 

Audio

Shoot Many Robots (2012)   (Music by)
 

Support

The Ville (2012)   (Additional Help)
 

Other

Dark Age of Camelot: Darkness Rising (2005)   (Content Team)
 


Developer Biography

There is no biography on file for this developer.