What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Yu Zhou Hong

Game Credits

Art/Graphics

Tom Clancy's Splinter Cell: Blacklist (2013)   (Lead Level Artists)
I Am Alive (2012)   (Additional Art)
Rocksmith (2012)   (Art Production Manager)
Tom Clancy's EndWar (2008)   (Lead Artist)
Brothers in Arms: D-Day (2006)   (Graphic Studio Manager)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Graphic Studio Manager)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (3D Team)
Beyond Good & Evil (2003)   (Lead Artist)
Tom Clancy's Splinter Cell (2002)   (3D Artists)
Tom Clancy's Ghost Recon (2001)   (Graphic Designers)
Rayman 2: The Great Escape (1999)   (Artists)
 


Developer Biography

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