Yu Zhou Hong

Also Known As

  • Zhou Yu Hong
  • Yu Zhouhong

Game Credits

Production

Assassin's Creed: Origins (2017)   (Associate Producer)
 

Programming/Engineering

Trials Fusion (2014)   (Lead Artist)
 

Art/Graphics

Tom Clancy's The Division (2016)   (Lead Artists)
Assassin's Creed: Syndicate (2015)   (World Team Lead)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Lead Level Artists)
I Am Alive (2012)   (Additional Art)
Rocksmith (2012)   (Art Production Manager)
Beyond Good & Evil (2011)   (Lead Artist)
Tom Clancy's EndWar (2009)   (Lead Artist)
Beowulf: The Game (2007)   (Art)
Brothers in Arms: D-Day (2006)   (Graphic Studio Manager)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Graphic Studio Manager)
Brothers in Arms: Road to Hill 30 (2005)   (Graphics)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (3D Team)
Tom Clancy's Splinter Cell (2003)   (Artist Project Manager )
Tom Clancy's Ghost Recon (2002)   (Lead Artist )
Rayman 2: The Great Escape (2000)   (Artists)
 

Quality Assurance

F1 Racing Championship (2000)   (Test Team)
Rayman 2: The Great Escape (2000)   (Testers)
 


Developer Biography

Yu Zhou Hong has been working at Shanghai UBI Computer Software Co., Ltd. since November 1997, for over more than 20 years.

Last updated: Jan 10, 2018