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Liao Jun Hao

Game Credits


Gears of War 2 (Limited Edition) (2008)   (President)


Far Cry 4 (2014)   (Art Director)
Far Cry 3 (2012)   (Art Director)
I Am Alive (2012)   (Art Director)
Cloudy with a Chance of Meatballs (2009)   (Art Director)
Unreal Tournament III (2007)   (Lead Environment Artist)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Senior Level Art Team)
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Graphic Designers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (3D Team)
Tom Clancy's Splinter Cell (2002)   (3D Artists)


Gears of War 2 (2008)   (Special Thanks)

Developer Biography

Liao Jun Hao currently works at Epic Games China as an art manager who's responsible for art direction, quality control and project management. He has over nine years' experience in creating console games for the Xbox 360, Xbox, PS2, Nintendo 64, PS, and PC in the art field.

He has previously worked for Tose, Konami, and Ubisoft, during which he developed many games such as

  • Tom Clancy’s SplinterCell - Double Agent (Xbox360)
  • Tom Clancy’s Ghost Recon (PS2)
  • Tom Clancy’s SplinterCell - Pandora Tomorrow (Xbox)
  • Tom Clancy’s SplinterCell (PS2)
  • World Soccer 2002 J-League (PS2)
  • World Soccer 2002 (Xbox)
  • Jikkyou Powerful Pro Baseball (PC Online
  • Biohazard Zero (NGC)
  • Chocobo Stallion (PS)

Last updated: Dec 08, 2007