Yang Jie

Game Credits


Tom Clancy's Splinter Cell (2003)   (Sound Integration Manager )


Seal of Evil (2004)   (Scripts)


Knack (2013)   (3D Artists)
The Last of Us (2013)   (Artists)
I Am Alive (2012)   (Ubisoft Chengdu Art Team)
God of War III (2010)   (3D Artists)
The Settlers 7: Paths to a Kingdom (2010)   (3D Artists)
The Lord of the Rings: Conquest (2009)   (SZ Crew Artists)
Spider-Man: Web of Shadows (2008)   (Artists)
Treasure Island (2008)   (Art Coding Shanghai Artists)


Fable: Anniversary (2014)   (Sound Director)
Sid Meier's Civilization IV: Colonization (2008)   (Sound Designer)
Speed Racer: The Videogame (2008)   (Sound Designers)
Asphalt: Urban GT 2 (2006)   (Sound Designer)
Sid Meier's Civilization IV: Warlords (2006)   (Sound Designer)
Sid Meier's Railroads! (2006)   (Sound Designer)
Street Riders (2006)   (Sound Team)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Sound Designers)
Crouching Tiger Hidden Dragon (2003)   (Special Voice Talent)
Tom Clancy's Splinter Cell (2003)   (Sound Game Design)
Batman: Vengeance (2002)   (Sound Designer)
Rayman Rush (2002)   (Sound Technical Advisor)
VIP (2002)   (Sound designer)
Disney's Donald Duck: Goin' Quackers (2000)   (Lead Sound)

Quality Assurance

Beyond Good & Evil (2011)   (Lead QC)
NCIS (2011)   (Lead QA/QC)
Cloudy with a Chance of Meatballs (2009)   (Lead Tester / Coordinator)
Brain Challenge (2008)   (Quality Assurance)
Guitar Rock Tour (2008)   (QA Members)
Beowulf: The Game (2007)   (QC Leads)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Lead Tester (PC Test Shanghai))
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Testers)
Rayman 2: The Great Escape (2000)   (Testers)


Tom Clancy's Splinter Cell (2003)   (Sound Integration Manager)


Crouching Tiger Hidden Dragon (2003)   (Special Thanks to)

Developer Biography

There is no biography on file for this developer.