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Tim SweeneyDeveloper BIOTim Sweeney founded Epic Games in 1991. He has been developing games and technology from the time of early PC gaming to the present day. He wrote the original Unreal Engine in 1995-1998, which introduced several breakthrough technologies including dynamic colored lighting, volumetric fog, and real-time what-you-see-is-what-you-get 3D level-building tools. Sweeney then directed the company's engine development through the PlayStation 2 and Xbox generation, where Unreal Engine 2 powered many successful games including Splinter Cell, Rainbow Six 3, Unreal Tournament 2004, Lineage II, Harry Potter and the Sorcerer's Stone, and many others. He currently serves as CEO and Chief Architect while Epic Games develops Unreal Engine 3, which will power many of the industry's leading next-generation console and PC games. WebsitesThere are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them. Games CreditedGears of War 2 (2008), Microsoft Games Studios Gears of War 2 (Limited Edition) (2008), Microsoft Games Studios Gears of War (2007), Microsoft Games Studios Overlord (2007), Codemasters Software Company Limited, The Overlord: Raising Hell (2007), Codemasters Software Company Limited, The Unreal Tournament III (2007), Midway Home Entertainment, Inc. Vanguard: Saga of Heroes (2007), Sony Online Entertainment Inc. Gears of War (Limited Collector's Edition) (2006), Microsoft Games Studios Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc. Star Wars: Republic Commando (2005), Electronic Arts K.K. Unreal Championship 2: The Liandri Conflict (2005), Midway Home Entertainment, Inc. Shadow Ops: Red Mercury (2004), Atari, Inc. Thief: Deadly Shadows (2004), Eidos, Inc. Unreal Tournament 2004 (2004), Atari, Inc. Unreal Tournament 2004 (DVD Special Edition) (2004), Atari, Inc. Deus Ex: Invisible War (2003), Eidos, Inc. Devastation (2003), HD Interactive Unreal II: The Awakening (2003), Infogrames, Inc. Tactical Ops: Assault on Terror (2002), Infogrames, Inc. Unreal Championship (2002), Infogrames, Inc. Unreal Tournament 2003 (2002), Infogrames, Inc. Deus Ex (Game of the Year Edition) (2001), Eidos Interactive, Inc. Max Payne (2001), Gathering Deus Ex (2000), Eidos Interactive Ltd. Tyrian 2000 (1999), XSIV Games Unreal Tournament (1999), GT Interactive Software Corp. The Wheel of Time (1999), GT Interactive Software Corp. Unreal (1998), GT Interactive Software Corp. Extreme Pinball (1995), Electronic Arts, Inc. Tyrian (1995), Epic MegaGames, Inc. Jazz Jackrabbit (1994), Epic MegaGames, Inc. Traffic Department 2192 (1994), Safari Software Ltd. Dare to Dream Volume One: In a Darkened Room (1993), Epic MegaGames, Inc. Solar Winds: The Escape (1993), Epic MegaGames, Inc. Xargon (1993), Epic MegaGames, Inc. Zone 66 (1993), Epic MegaGames, Inc. Brix (1992), Precision Software Publishing Jill of the Jungle (1992), Epic MegaGames, Inc. Jill of the Jungle: Jill Goes Underground (1992), Epic MegaGames, Inc. Jill of the Jungle: Jill Saves the Prince (1992), Epic MegaGames, Inc. Kiloblaster (1992), Epic MegaGames, Inc. Onesimus: A Quest for Freedom (1992), Ark Multimedia Publishing Super ZZT (1992), Epic MegaGames, Inc. ZZT (1991), Epic MegaGames, Inc.
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