Sean Baity

Developer BIO

Sean Baity has worked in the games industry at Electronic Arts since early 1996. First at their corporate location in San Mateo; presently at Maxis where he is an indispensable creative talent on The Sims RPG's.

Among a dozen other accreditations to his name, Sean kicked off his EA career with a key testing role on a sleeper hit The Lost Files Of Sherlock Holmes- And The Case Of The Rose Tattoo. Here is proved his mettle logging over 800 bugs, and creating animations for the opening sequence.

Sean has just recently finished The Sims, EA's number one PC hit title. And is now working on the next title in the series, a ringing endorsements to his creativity.


Websites

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Games Credited
Operation Mania (2008), Pogo.com
Pictureka! Museum Mayhem (2008), Pogo.com
The Sims 2 (2005), Electronic Arts, Inc.
The Sims 2 (2004), Electronic Arts, Inc.
The Sims: Mega Deluxe (2004), Electronic Arts, Inc.
The Urbz: Sims in the City (2004), Electronic Arts, Inc.
SimCity 4: Rush Hour (2003), Electronic Arts Ltda.
The Sims: Bustin' Out (2003), Electronic Arts, Inc.
The Sims: Makin' Magic (2003), Electronic Arts, Inc.
The Sims: Superstar (2003), Electronic Arts, Inc.
The Sims (Deluxe Edition) (2002), Electronic Arts, Inc.
The Sims: Online (2002), Electronic Arts, Inc.
The Sims: Unleashed (2002), Electronic Arts, Inc.
SimCity 3000 Unlimited (2000), Electronic Arts, Inc.
The Sims (2000), Electronic Arts, Inc.
Jane's Combat Simulations: Fleet Command (1998), Electronic Arts, Inc.
Knockout Kings (1998), Electronic Arts, Inc.
NASCAR 99 (1998), Electronic Arts, Inc.
Road Rash 3-D (1998), Electronic Arts, Inc.
Darklight Conflict (1997), Electronic Arts, Inc.
Nuclear Strike (1997), Electronic Arts, Inc.
The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo (1996), Electronic Arts, Inc.
 

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