Also Known As
- Rob Brown
- Robert Brown
|Oddworld: Munch's Oddysee (2001)||(Game Design)|
|Apocalypse (1998)||(Conceptual Artwork and Character Design)|
|Oddworld: Stranger's Wrath (2005)||(Senior Realtime Artist)|
|Oddworld: Munch's Oddysee (2001)||(Realtime Environments & EFX)|
|Oddworld: Abe's Exoddus (1998)||(Art Director)|
|Oddworld: Abe's Oddysee (1997)||(Associate Art Director)|
|Oddworld: Abe's Oddysee - New 'n' T... (2014)||(Original Development)|
Robert Brown is a honors graduate from the Art Center College of Design in Pasadena. He was the first student to graduate with Entertainment and Product design. With the experience of over a dozen projects, he is a veteran of digital painting, concept design, multiple 3-d packages, and industry philosophy.
Beginning 1994, he spent three years with clients including Disney, Activision, and Time-Warner. Throughout that time, he maintained honors status at Art Center. 1997 marked the first of four projects at Oddworld Inhabitants. He was Art Director on Abe’s Exoddus, the Oddworld product to see the highest sales mark. He considered Abe's Oddysee, Munch's Oddysee and Oddworld: Stranger's Wrath all very artistically intense and exciting projects, but he left the company to explore the future of next gen products.
He is now working from his studio as Lead Concept Art supplier for several studios including UbiSoft.
Last updated: Feb 17, 2006
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