Hiroyuki Saegusa

Game Credits

Design

D4: Dark Dreams Don't Die (2014)   (Planner)
Lord of Arcana (2010)   (Director)
Final Fantasy: Crystal Chronicles - Echoes of Time (2009)   (Event Planners)
Final Fantasy: Crystal Chronicles - Ring of Fates (2007)   (Event Planners)
Front Mission 5: Scars of the War (2005)   (Scenario)
Front Mission 4 (2003)   (Planners)
Ghost in the Shell (1997)   (Mission Design)
Jumping Flash! (1995)   (Map Design)
Geograph Seal (1994)   (Direction)
Aquales (1991)   (Map Creators (マップを作った人))
Naious (1990)   (Direction)
 

Programming/Engineering

Aquales (1991)   (Programmers (プログラムした人))
Naious (1990)   (Visual Program)
 

Writers

D4: Dark Dreams Don't Die (2014)   (Screenplay Writer)
Étoile Princesse (1993)   (Story (おはなし))
Naious (1990)   (Scenario)
 

Art/Graphics

Ghost in the Shell (1997)   (2D Original Design)
Jumping Flash! 2 (1996)   (Graphic Design)
Jumping Flash! (1995)   (Graphic)
Geograph Seal (1994)   (3D-Edit)
Étoile Princesse (1993)   (Art (おえかき))
Aquales (1991)   (CG Artists (CGを塗り塗りした人))
Naious (1990)   (Character Design)
Mugen Senshi Valis II (1989)   (Visual Design (ビジュアルデザイン))
 

Video/Cinematics

D4: Dark Dreams Don't Die (2014)   (Movie Director)
 

Audio

D4: Dark Dreams Don't Die (2014)   (Lead Sound Designer)
Geograph Seal (1994)   (Music)
Étoile Princesse (1993)   (Music (おうた))
Aquales (1991)   (Music Composers (音楽を作った人))
Naious (1990)   (Music Compose)
 

Quality Assurance

Aquales (1991)   (Test Players (テストプレイした人))
 

Creative Services

Aquales (1991)   (Manual Writers (マニュアルつくった人))
Naious (1990)   (Package Design)
 

Support

Mugen Senshi Valis II (1989)   (Assist)
 

Thanks

Rule of Rose (2006)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.