Bert HuntsingerDeveloper BIO
I started working for
FTL/Software Heaven as a freelance artists after they saw a cg animation I did for the Amiga World Animation contest. I did artwork, animation and level/puzzle design.
From there I went to
Sony Interactive where I worked on various games including the PS1 launch title Espn's Extreme games. I developed the system for level creation with
Mark Lyons.
Then I went to
Midway where I worked on the ill fated Bio Freaks Arcade game and later on some ports for Quake and Nfl Blitz.
Then I went to
Angel Studios which later became
Rockstar Games and was lead artist for the
Smugglers Run series and worked on
Red Dead Revolver as an artist and Mel scripter.
Now I work freelance.
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Games CreditedRed Dead Revolver (2004), Rockstar Games, Inc.
Smuggler's Run: Warzones (2002), Rockstar Games, Inc.
Smuggler's Run 2: Hostile Territory (2001), Rockstar Games, Inc.
Smuggler's Run (2000), Rockstar Games, Inc.
Quake (1998), Midway Games, Inc.
ESPN Extreme Games (1995), SCEA
Dungeon Master II: The Legend of Skullkeep (1994), Interplay Entertainment Corp.
ESPN Speed World (1994), Sony Imagesoft