What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Martin Bell

Game Credits

Design

Battle Grounds (1998)   (Map Designers)
 

Programming/Engineering

Syndicate (2012)   (Additional Programming)
Fable III (2010)   (Engine Programming)
The Club (2008)   (Gameplay Programmers)
Fable II (2008)   (Programming)
Fable: The Lost Chapters (2005)   (CODERS)
Fable (2004)   (Coders)
Dungeon Keeper 2 (1999)   (Engine Programming)
Sim Theme Park (1999)   (Additional Programming)
Populous: The Beginning (1998)   (Engine created by)
Dungeon Keeper (1997)   (Additional Programming)
Syndicate Wars (1996)   (Original Programming)
 

Quality Assurance

Battle Grounds (1998)   (Reviewers)
 

Support

Theme Hospital (1997)   (R&D Support)
 

Thanks

Fable Heroes (2012)   (Special Thanks)
MiniSquadron (2009)   (Big Ups and Thanks to)
Black & White 2 (2005)   (Special Thanks to)
Black & White 2 (Collector's Edition) (2005)   (Special thanks to)
Genewars (1996)   (Special Thanks to)
Syndicate Wars (1996)   (Everyone else at Bullfrog)
Magic Carpet (1994)   (Thanks to (in alphabetical order))
 

Other

007: Blood Stone (2010)   (Development Team)
Blur (2010)   (In alphabetical order)
 


Developer Biography

There is no biography on file for this developer.