MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

David McKibbin

Also Known As

  • Dave McKibbin

Game Credits

Design

MechAssault (2002)   (Engineers)
 

Programming/Engineering

CivWorld (2011)   (Systems Programmers)
Sid Meier's Civilization: Revolution (2009)   (Programmers)
Sid Meier's Civilization: Revolution (2008)   (Programmers)
Sid Meier's Civilization: Revolution (2008)   (Programmers)
Sid Meier's Railroads! (2006)   (Programming)
Sid Meier's Civilization IV (2005)   (Programming Group)
Sid Meier's Pirates! (2004)   (Programming)
Sid Meier's Civilization III: Conquests (2003)   (Programming)
Sid Meier's Civilization III: Play the World (2002)   (Programmer)
Sid Meier's SimGolf (2002)   (Additional Programming)
Battleship: Surface Thunder (2000)   (Tools and Technical Support)
Avalon Hill's Diplomacy (1999)   (Additional Programming)
Missile Command (1999)   (Programming)
Jane's Combat Simulations: F-15 (1998)   (Programming - Multiplayer, avionics)
M1 Tank Platoon II (1998)   (Additional Programming)
Magic: The Gathering (1997)   (Programming)
Pirates! Gold (1993)   (Programming Assistance)
F-15 Strike Eagle III (1992)   (Programming)
F-117A Nighthawk Stealth Fighter 2.0 (1991)   (Programming)
Gunship 2000 (1991)   (Animation Tools)
Hyperspeed (1991)   (Programming Tools)
Sid Meier's Railroad Tycoon (1990)   (Program)
The Amazing Spider-Man and Captain America in Dr. ... (1989)   (Libraries / Utilities)
Sword of the Samurai (1989)   (Additional Programming)
Savage (1988)   (Additional Programming)
F-19 Stealth Fighter (1987)   (Programming)
 

Quality Assurance

World War II: Battles of the South Pacific (1993)   (Playtesters)
 

Thanks

Sid Meier's Civilization III: Conquests (2003)   (Firaxians)
Magic: The Gathering - Spells of the Ancients (1997)   (Rogues' Gallery)
 


Developer Biography

David McKibbin has been in the gaming industry since 1988. Having previously worked at MicroProse and Electronic Arts, David joined Firaxis in 2001.

In 1973 he graduated from University of Delaware with a Bachelors degree in Electrical Engineering and a Masters degree in Computer Science from Johns Hopkins. To augment his explorations into the alchemy of PC games, David obtained a masters degree in computer science from Johns Hopkins in 1990 and continues to find peace and happiness wandering inside the labyrinth of PC hardware and software.

Dave has been working in the technology industry since the early 70's - exploring the guts of microprocessors - from designing radar test circuits using the just released Intel 8080, to engineering security systems for nuclear power plants (yes, walking around inside the containment buildings in a radiation suit is very spooky) and finally to programming lottery and racetrack betting systems before finding a home in the computer game industry at MicroProse.

Last updated: May 04, 2006