Stefano GualeniDeveloper BIO
STEFANO GUALENI - Biography
1997
He graduated from high-school with highest honors at the “Liceo Scientifico Cesare Battisti” of Lovere (BG), Italia.
He designed and wrote "Tony Tough and the Night of Roasted Moths", point and click adventure game for PC produced by Prograph s.r.l. and published worldwide.
He started studying architecture at the Polytechnic University of Milan (campus Leonardo).
2002
He spent two semesters as an exchange student in Brisbane, Australia, at the Queensland University of Technology.
2003
He developed his final thesis: “CHICOME TECPATL – Archaeoastronomical Architecture as a Post-Modern Design Model” during two semesters, the first entirely spent in Mexico supported by "Instituto Tecnologico de Monterrey" (campus Ciudad de Mexico), the second back to his home university in Milan.
In the same period he designed and written: "Prezzemolo in una Giornata da Incubo", licensed PC adventure game published in the same year by Microids Europe.
2004
He graduated in Architecture at the Polytechnic University of Milan, Italy, with highest honors: 100/100 “Cum Laude” on July the 13th 2004.
2005
He reversed designed and tested "Midway Classics 2" and "Midway Classics 3", published by Destination Software.
In the same year he also designed and written the DVD-Game adventure "Dangerous Heaven", published by Bluelabel Entertainment, developed in collaboration with Frank's Paddock.
2006
He worked on the design, architecture team management and writing of "Tony Tough 2: a Rake's Progress" since 2004.
As a part time designer he also developed a licensed basketball simulation for the Italian Basketball League working for Idoru s.r.l. 'Fronte del Basket 2', later licensed by other European basketball leagues (Germany, Poland, Fance, Russia, etc.)
He is the lecturer for the Ludology, Game Design and Level Design courses in the IGAD Program (International Game Design & Architecture) at NHTV university of applied sciences in Breda - The Netherlands.
2008
He worked on the design of the updated version of the internationally licensed basketball game 'Fronte del Basket 2008'.
While lecturing and publishing articles, he obtained his Masters of Arts at HKU (Hogeschool voor de Kunsten Utrecht) with a theoretical thesis titled “OPERA MORTA - a metaphysics of reconfiguration for aesthetics and game studies” developed along a year and a half and serving as foundation for his current Ph.D. research.
Websites
Games CreditedTony Tough 2: A Rake's Progress (2006), ANACONDA
Klax / Marble Madness (2005), Destination Software, Inc.
PaperBoy / Rampage (2005), Destination Software, Inc.
Prezzemolo in una Giornata da Incubo (2003), MC2-Microïds
Tony Tough and the Night of Roasted Moths (1997), Prograph Research S.r.l.
Mikro Mortal Tennis (1996), CPU Italian Systems