What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Marco Pacifico

Game Credits

Production

Gem Smashers (2011)   (Head of Development)
M&M's Break' Em (2007)   (Head of Development)
Princess Natasha: Student • Secret Agent &#... (2006)   (Head of Development)
Marble Madness / Klax (2005)   (Head of Development)
PaperBoy / Rampage (2005)   (Head of Development)
 

Design

Gem Smashers (2011)   (Based on the original version by)
The Aly & AJ Adventure (2007)   (Head of Development)
 

Programming/Engineering

Gem Smashers (2011)   (Programmers)
The Aly & AJ Adventure (2007)   (Programming)
M&M's Break' Em (2007)   (Programming)
Princess Natasha: Student • Secret Agent &#... (2006)   (Programming)
Tony Tough 2: A Rake's Progress (2006)   (Programming)
Marble Madness / Klax (2005)   (Programmers)
Gem Smashers (2003)   (Programmer)
Prezzemolo in una Giornata da Incubo (2003)   (Programmer)
Tony Tough and the Night of Roasted Moths (1997)   (Additional Code)
Mikro Mortal Tennis (1996)   (Programmed by)
 

Art/Graphics

Tony Tough and the Night of Roasted Moths (1997)   (Graphics)
Mikro Mortal Tennis (1996)   (Graphics by)
 

Quality Assurance

Tsunami 2265 (2002)   (Play Testers)
 


Developer Biography

There is no biography on file for this developer.