New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Eric Lalumiere

Game Credits

Design

The Punisher (2005)   (Mocap)
 

Programming/Engineering

inFAMOUS: Second Son (2014)   (Engineers)
God of War: Ascension (2013)   (Production Support Engineer)
Knack (2013)   (Engineers)
The Last of Us (2013)   (Engineers)
Resistance: Burning Skies (2012)   (Tools Engineers)
Sorcery (2012)   (Tools Engineers)
Uncharted: Golden Abyss (2011)   (Senior Motion Capture Technical Director)
ModNation Racers (2010)   (Pipeline Technical Directors)
 

Art/Graphics

inFAMOUS: Festival of Blood (2011)   (Tools and Pipeline Supervisor)
Killzone 3 (2011)   (SCEA Visual Arts Services Group)
Freelancer (2003)   (Art)
 

Video/Cinematics

inFAMOUS: Festival of Blood (2011)   (Talent)
Uncharted 3: Drake's Deception (2011)   (Technical Art - Senior Motion Capture TD)
God of War III (2010)   (Senior Motion Capture Specialist)
MAG (2010)   (Senior Motion Capture Specialist)
Sports Champions (2010)   (Senior Motion Capture Specialist)
Jak and Daxter: The Lost Frontier (2009)   (Sr. Motion Capture Specialist)
Ratchet & Clank Future: A Crack in Time (2009)   (Sr. Moton Capture Specialist)
Resistance: Retribution (2009)   (Senior Motion Capture Specialist)
Uncharted 2: Among Thieves (2009)   (Senior Motion Capture Specialist)
Resistance 2 (2008)   (Senior Motion Capture Specialist)
Hellgate: London (2007)   (Mocap)
Area-51 (2005)   (Mocap Supervisors)
The Punisher (2005)   (Mocap)
X-Men: Legends II - Rise of Apocalypse (2005)   (Mocap)
 

Quality Assurance

Hype: The Time Quest (1999)   (Testers)
Laura's Happy Adventures (1999)   (Testers)
Monaco Grand Prix Racing Simulation 2 (1998)   (Testers)
 

Technology

inFAMOUS 2 (2011)   (Tools and Pipeline Supervisor)
 

Other

inFAMOUS 2 (2011)   (Talent)
 

Companies

X-Men: Legends II - Rise of Apocalypse (2005)   (Mocap)
 


Developer Biography

There is no biography on file for this developer.