|F.3.A.R. (2011)||(Software Engineers (Core Technology))|
|Fracture (2008)||(Additional Programmers)|
|Too Human (2008)||(Programmers)|
|Metal Gear Solid: The Twin Snakes (2004)||(Senior Programmers)|
|Eternal Darkness: Sanity's Requiem (2002)||(Programmers)|
|Metal Gear Solid: The Twin Snakes (2004)||(Localizations)|
Graduated from Sir Wilfred Laurier University in 2000 with a BSc in Computing and a Minor in Physics.
Worked for Silicon Knights in January 2000 to March of 2007, under the following titles/roles:
Programmer: Eternal Darkness: Sanity's Requiem. (N64 & GameCube)
Senior Programmer: Metal Gear Solid: The Twin Snakes (GameCube)
Assistant Lead Programmer: Too Human (XBox 360) Left S.K. before finishing the project.
Was responsible for headed up localization on both Eternal Darkness "Sanity's Requiem" and Metal Gear Solid "Twin Snakes" for the Nintendo Game Cube.
Currently is employed by Day1Studios from April of 2007 under the title of Software Engineer and has released the following tittles.
F.E.A.R. Auto-update for XBox 360 F.E.A.R. Files for XBox 360. Extraction Point only, Day 1 Studios did not convert Perseus Mandate for the Xbox 360.
Last updated: Dec 03, 2007