Yannis Brown

Developer BIO

Yannis is an Australian born composer, sound designer and audio architect having has worked in the game industry since 1999.

Highly active in the Amiga demo scene - he started off as composer for a small Australian-based demo crew 'Frontier'. Later he took over management of a scene-based music competition called Groovy Compo and ran that for 2-3 years. Over the years he honed his skills in tracking mod-based music (MOD, .3M, XM, IT) to the point where game companies started asking him for help.

Yannis has held positions as both freelancer and in-house audio lead over the years. Yannis has gained recognition as a specialist in hand-held audio from companies such as MacroSpace, JamDat, Senari, Astraware (Handmark), Backbone Entertainment, Binary Hammer, Glu Mobile, Other Ocean and NGMoco amongst others.

He holds a Degree in Computer Science and a Diploma of Audio Engineering from SAE, over 25 years experience in composition and over 8 years sound design.

He has been employed at the following companies in the past : Ratbag Games, Midway Studios Australia, Backbone Entertainment, and currently is employed by Trionworlds as Audio Director & Audio Lead on RIFT a new AAA MMORPG.

His credits now span over 120 interactive titles on the following platforms:

Brew J2ME Symbian 60 NGage PocketPC Palm OS Tapwave Zodiac IPhone, iPad Web Flash-based Mattel Hyperscan Nintendo GBA, DS, Gamecube, Wii Sony PS1, PS2, PS3, PSN, PSP Microsoft Windows, XBox, XBLA

Websites


Games Credited

 

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