|Midnight Club II (2003)||(Game Analyst / Production Assistant)|
|PlanetSide 2 (2012)||(Vehicle Combat Designer)|
|Red Dead Redemption (2010)||(Lead Multiplayer Designer)|
|Midnight Club: Los Angeles (2008)||(Vehicle Tuning)|
|Midnight Club 3: DUB Edition Remix (2006)||(Vehicle Tuning Senior Designer)|
|Midnight Club 3: DUB Edition (2005)||(Vehicle Tuning)|
|Midnight Club: Los Angeles (Complete Edition) (2009)||(Vehicle Tuning)|
|Burnout: Revenge (2005)||("All The Rage")|
|Midnight Club 3: DUB Edition (2005)|
|Midnight Club II (2003)||(Special thanks to)|
|Midnight Club II (2003)||(Game Analyst)|
Kris Roberts is the head of Robertsmania, an independent video game developer.
In 2012 Kris took a contract game design position with Sony Online Entertainment, helping the Planetside2 design team with tuning and dynamics for their air and ground combat vehicles.
From 2001-2010 Kris worked for Rockstar Games and Angel Studios as a game designer and most recently served as the lead multiplayer designer for Red Dead Redemption. Prior to that, he was a senior designer on the Midnight Club series of open city racing games.
Last updated: Dec 17, 2012