Dan has worked as an AI, tools, gameplay, and general programmer on such games as Diablo, Starcraft, Sacrifice, Jak II, and Jak III. He joined Blizzard after graduating from UCLA in 1996 and contributed to the 'battle.net' project and to Starcraft. He was tools, AI, and gameplay programmer for Sacrifice while at Shiny Entertainment. He is currently working as an AI and gameplay programmer for Naughty Dog Inc. on the Jak series of games.
Last updated: Feb 03, 2005