|Aion (2009)||(Executive Team)|
|State of Decay: Lifeline (2014)||(Production)|
|State of Decay (2013)||(Production)|
|Guild Wars: Eye of the North (2007)||(Executive Producers)|
|Guild Wars: Factions (2006)||(Executive Producers)|
|Guild Wars: Nightfall (2006)||(Executive Producers)|
|Guild Wars: Eye of the North (2007)||(Programmers)|
|Guild Wars: Factions (2006)||(Programmers)|
|Guild Wars: Nightfall (2006)||(Programmers)|
|StarCraft (1998)||(Campaign Editor)|
|StarCraft: Brood War (1998)||(Programming)|
|StarCraft (Demo Version) (1998)||(Campaign Editor)|
|Diablo (1996)||(Installer Programming)|
|Fat Princess: Adventures (2015)||(Special Thanks)|
|Betrayer (2013)||(Special Thanks)|
|Guild Wars 2 (2012)||(Special Thanks)|
|Warcraft III: Reign of Chaos (2002)||(Our thanks to)|
|Diablo II: Lord of Destruction (2001)||(Thanks To)|
|Diablo II (2000)||(Thanks To)|
|Diablo II (Collector's Edition) (2000)||(Thanks To)|
|StarCraft 64 (2000)||(Starcraft 64 Strike Team)|
Jeff Strain was the team lead and lead programmer of Blizzard's massively multiplayer role-playing game, World of Warcraft. He was also a senior programmer on both Warcraft III and StarCraft, and a programmer on Diablo. Jeff was the creator of the StarCraft Campaign Editor and was employed at Blizzard for four years.
In March, 2000, he founded ArenaNet with Pat Wyatt and Mike O'Brien. He then worked as a programmer for the company.
On 10th September 2008 it was announced Strain would become President of Product Development of the newly-formed NCsoft West when ArenaNet was consolidated along with other NCsoft subsidiaries under a single label.
In August 2009 he left the company to establish his own development studio Undead Labs. The formation was announced in November 2009.
Last updated: Dec 10, 2009