Also Known As
- Andres Mendez
|Supreme Commander 2 (2010)||(Gameplay Engineering)|
|Demigod (2009)||(Tools Engineering)|
|Space Siege (2008)||(Tools Engineers)|
|Supreme Commander (2007)||(Content Enginners)|
|Supreme Commander: Forged Alliance (2007)||(Software Engineer)|
|Dungeon Siege II: Broken World (2006)||(Special Effects & Content Engineering Lead)|
|Backyard Soccer MLS Edition (2001)||(Programming)|
|Backyard Soccer (1998)||(Programming)|
|Backyard Baseball (1997)||(Programming)|
|Dungeon Siege II (2005)||(Special Effects & Content)|
Andres arrived to the US from Colombia many moons ago. He lived a few years in Long Island, NY, but eventually made Seattle his home. Andres has always had a passion for programming, especially soccer games (or football as it should be called).
Trying to combine all three, he joined Humongous Entertainment as a programmer for Backyard Baseball and Backyard Soccer, what a match! Once the projects were completed, Andres decided to start a game company with a friend. Financial paradoxes, zodiac misinformation, and the weather played key roles in the eventual suspension of the project.
Since then, Andres has ventured to a few projects in and out of the industry. He has finally found a home here at GPG (Gas Powered Games) where he stares at individual pixels a frame at a time while consuming tremendous amounts of coffee and soda.
Source: Selected articles from Gas Powered Games Official Company Website
Last updated: Jun 18, 2004