|Star Chasers (2016)||(Environment Art)|
|God of War: Ascension (2013)||(Environment Art)|
|Food Network: Cook or Be Cooked! (2009)||(Artists)|
|Ghostbusters: The Video Game (2009)||(Environment Artists)|
|Tom Clancy's Ghost Recon: Advanced Warfighter (2006)||(Art)|
|Mercenaries: Playground of Destruction (2005)||(Artists)|
|Spy vs Spy (2005)||(Artists)|
|The Fidelio Incident (2017)||(Playtesters)|
|Devastation (2003)||(Play Testers)|
Nick Reynolds started his career as an environment artist at Pandemic Studios working on Mercenaries: Playground of Destruction. From there he went on to work on Spy vs Spy, Ghost Recon: Advanced Warfighter and Darksiders.
In 2008 he is an environment artist at Red Fly Studio.
Last updated: Jul 02, 2008