Saleem Crawford

Game Credits


Forge (2012)   (Concept Artist)

Quality Assurance

Wheelman (2009)   (Test Team)
Unreal Tournament III (2007)   (QA Analysts)
The Grim Adventures of Billy and Mandy (2006)   (QA Analysts)
MLB Slugfest 2006 (2006)   (Product Analysts)
Rampage: Total Destruction (2006)   (Product Analysts)
Rise & Fall: Civilizations at War (2006)   (Assistant Lead Product Analysts)
Gauntlet: Seven Sorrows (2005)   (Product Testing Analyst)
L. A. Rush (2005)   (Quality Assurance Analysts)
Mortal Kombat: Shaolin Monks (2005)   (Product Analysts)
Unreal Championship 2: The Liandri Conflict (2005)   (QA Team)
NBA Ballers (2004)   (QA Analysts)
Freestyle MetalX (2003)   (Product Testing Analysts)
Midway Arcade Treasures (2003)   (Product Testing Analysts)
MLB SlugFest 20-04 (2003)   (Quality Assurance Analysts)
RoadKill (2003)   (Quality Assurance)
Shadow Hearts: Covenant (2003)   (Product Analysts)
Justice League: Injustice for All (2002)   (Product Analysts)
NFL Blitz 20-02 (2002)   (Product Analysts)
Ultimate Mortal Kombat 3 (2001)   (Testers)


The Suffering (2004)   (Special Thanks)
Defender (2002)   (Special Thanks)


Call of Duty: Infinite Warfare (Legacy Edition) (2016)   (High Moon Studios)
Call of Duty: Advanced Warfare (2014)   (Additional Development from High Moon Studios)

Developer Biography

There is no biography on file for this developer.