How much time do you spend in each single session when you play games?

Chuck Carson

Game Credits

Programming/Engineering

Halo 2 (2004)   (Map Editor & New Maps (Pi Studios))
 

Art/Graphics

Wolfenstein (2009)   (Artists)
Call of Duty 3 (2006)   (Art)
Blowout (2003)   (Artists)
4x4 Evo 2 (2001)   (Art)
Fly! II (2001)   (Art)
4x4 Evo (2000)   (Lead Artist)
Fly! 2K (2000)   (3D Modeling)
Fly!: Piper and Cessna in San Francisco - Special ... (2000)   (Art/3D Modeling)
Fly! (1999)   (3D Modeling)
Nocturne (1999)   (Additional Graphics / Artwork)
Monster Truck Madness 2 (1998)   (3D Vehicle Modelling)
CART Precision Racing (1997)   (Art)
Hellbender (1996)   (Additional Art and Cinematics)
Monster Truck Madness (1996)   (Art)
Fury³ (1995)   (Original Artwork)
 

Thanks

Mercenaries 2: World in Flames (2008)   (Very special thanks to)
Re-Mission (2006)   (Special Thanks)
 

Other

Rock Band (2007)   (Pi Studios)
 

Companies

Monster Truck Madness (1996)   (Team Credits)
 


Developer Biography

Chuck Carson is a senior artist at Pi Studios with experience in modeling, texture creation, environmental and vehicle design and development, concept and illustration. His credits at previous development studios include BloodRayne 2, Blowout, RoadKill, 4x4 Evolution and 4x4 Evo 2, Blair Witch, Volume I: Rustin Parr, Nocturne, Fly! & Fly! 2K, CART Precision Racing, Monster Truck Madness & Monster Truck Madness 2, Hellbender and Fury3.

Last updated: Apr 04, 2006