What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Dominick Meissner

Game Credits

Production

Duke Nukem 3D (1996)   (Project Managers)
 

Design

Skulls of the Shogun: Bone-A-Fide Edition (2013)   (Additional Level Design)
Disney's Kim Possible: What's the Switch? (2006)   (Lead Designer)
Lemony Snicket's A Series of Unfortunate Events (2004)   (Design Lead)
Samurai Jack: The Shadow of Aku (2004)   (Director )
Azurik: Rise of Perathia (2001)   (Level Designers)
Shadow Madness (1999)   (Design Lead)
Duke Nukem 3D (1996)   (Game Adaptation and Stage Design)
Powerslave (1996)   (Stage Design)
 

Art/Graphics

Shadow Madness (1999)   (First Person Mini Game Artist)
 

Thanks

Death Tank (2009)   (Lobotomy Players)
Disney's Kim Possible: Global Gemini (2007)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.