Guillaume Provost

Game Credits

Production

Contrast (2013)   (Executive Producers)
Full Auto (2006)   (Production Manager)
Full Auto 2: Battlelines (2006)   (Producer)
 

Design

Contrast (2013)   (Creative Direction)
 

Programming/Engineering

Contrast (2013)   (Programming)
Dungeons & Dragons: Daggerdale (2011)   (Additional Code)
Chocolatier (2007)   (Programming)
Pariah (2005)   (Additional Programming (Pseudo Interactive))
Cel Damage (2001)   (3D Graphics Programming)
 

Art/Graphics

Dishonored (2012)   (Additional Environment Art)
 

Thanks

Tiny Brains (2013)   (Special Thanks to friends)
Symphony (2012)   (Extra Special Thanks)
 

Other

Dream Chronicles (2007)   (Compulsion Games)
 


Developer Biography

There is no biography on file for this developer.