Lindsay Gupton

Game Credits


Military Madness: Nectaris (2009)   (Vice President of Studios)
Super Street Fighter II Turbo HD Remix (2008)   (Vice President of Studios)
LEGO Star Wars: The Video Game (2005)   (Executive Studio Director - KnowWonder)
Crushed Baseball (2004)   (Executive Studio Director)
Digimon Racing (2004)   (Executive Studio Director, KnowWonder)
Digimon Rumble Arena 2 (2004)   (Executive Studio Director, KnowWonder)
Lemony Snicket's A Series of Unfortunate Events (2004)   (Executive Studio Director, KnowWonder)
The Lord of the Rings: The Third Age (2004)   (Executive Studio Director, KnowWonder)
Samurai Jack: The Shadow of Aku (2004)   (Executive Studio Director, KnowWonder)
The Urbz: Sims in the City (2004)   (Executive Studio Director, KnowWonder)
007: Everything or Nothing (2003)   (Executive Studio Director, KnowWonder)
Daredevil (2003)   (Executive Studio Director)
Disney's Brother Bear (2003)   (Executive Studio Director, KnowWonder Games)
Disney's Dinosaur Activity Center (2000)   (Administrative President of Austin Studios)
Barbie Adventure: Riding Club (1998)   (Executive Management)


Devil May Cry HD Collection (2012)   (Vice President of Studios)
Sonic Generations (2011)   (Vice President of Studios)
Spac3 Invaders Extr3me (2008)   (VP of Studios)
Over the Hedge: Hammy Goes Nuts! (2006)   (Executive Studio Director)
Robots (2005)   (Executive Studio Director, KnowWonder)
The Sims 2 (2005)   (Executive Studio Director)
Harry Potter and the Prisoner of Azkaban (2004)   (Executive Producer)
Lemony Snicket's A Series of Unfortunate Events (2004)   (Executive Producer)
Samurai Jack: The Shadow of Aku (2004)   (Executive Studio Director (KnowWonder) )
Shrek 2 (2004)   (Executive Producer)
The Urbz: Sims in the City (2004)   (KnowWonder Executive Studio Director)
Disney•Pixar Finding Nemo (2003)   (Executive Producer)
Disney•Pixar Finding Nemo: Nemo's Unde... (2003)   (Executive Producer)
Disney's Brother Bear (2003)   (Executive Producer)
The Hobbit (2003)   (Executive Studio Director, KnowWonder)
The Sims: Bustin' Out (2003)   (Executive Studio Director, KnowWonder)
Harry Potter and the Chamber of Secrets (2002)   (Executive Producer)
Rugrats Munchin Land (2002)   (Executive Producers)
Harry Potter and the Sorcerer's Stone (2001)   (Executive Producer)
Trivial Pursuit: Millennium Edition (1999)   (Czar of Snap & Flow)
Operation: Eco-Nightmare (1997)   (Director of Development)
Wishbone and the Amazing Odyssey (1996)   (Executive Producer)


Spider-Man 2: The Game (2004)   (Executive Studio Director, KnowWonder)
Disney•Pixar Finding Nemo: Nemo's Unde... (2003)   (Design Team)


Nile: Passage to Egypt (1995)   (Virtual Environments)


Deadliest Warrior: The Game (2010)   (Special Thanks)
Jeopardy! (2010)   (Special Thanks)
Night at the Museum: Battle of the Smithsonian (2009)   (F9E Special Thanks)
Godzilla: Unleashed (2007)   (Special Thanks)
Harry Potter and the Chamber of Secrets (2002)   (Special Thanks)


Devil May Cry HD Collection (2012)   (Vice President of Studios)
1942: Joint Strike (2008)   (V.P of Studios)
Wolf of the Battlefield: Commando 3 (2008)   (Vice President of Studios)
Everyday Shooter (2007)   (Vice President of Studios)
Death Jr. II: Root of Evil (2006)   (VP of Studios)
Eragon (2006)   (Executive Studio Director)
Disney•Pixar Finding Nemo (2003)   (Executive Studio Director)
Trivial Pursuit: Millennium Edition (1999)   (Vice President, Director of Development, Consumer Division)
Sonic & Knuckles (1994)   (Vice President of Studios)
Sonic the Hedgehog 3 (1994)   (Vice President of Studios)
Gunstar Heroes (1993)   (Vice President of Studios)
Phantasy Star II (1989)   (Vice President of Studios)
Shinobi (1987)   (Vice President of Studios)

Developer Biography

Lindsay Gupton comes to Amaze Entertainment with 14 years of high-tech product development expertise, most of it dedicated to the creation of award-winning, best-selling interactive entertainment. As president of Human Code in Austin, a world leader in interactive development, he led three studios, eight development groups, sixteen-plus project teams, and 230-plus employees in the creation of over 50 games. Prior to joining Human Code in 1994, Lindsay was a principal of Design Edge, where he was responsible for the design and development of products ranging from notebook computers to the Initial Mars Habitat for NASA. Lindsay's track record of innovation and delivery has contributed to over 200 industry awards for these companies, two number one selling games, three patents, a long history of speaking engagements and publications, and solid business success. His background is in Industrial Design, from Georgia Tech and L'Ecole Nationale Superieure des Arts Decoratifs.

Source: Selected articles from KnowWonder Digital Mediaworks Official Company Website - Who we are

Last updated: Aug 06, 2003