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Ryan Silva

Game Credits

Production

Dungeon Solitaire (2010)   (Development Directors)
Percy Jackson and The Olympians: The Lightning Thief (2010)   (Studio Development Directors)
Disney Pirates of the Caribbean: At World's End (2007)   (Producer)
Bionicle Heroes (2006)   (Producer)
Ice Age 2: The Meltdown (2006)   (Associate Producer)
 

Design

Bejeweled 3 (2010)   (Studio Development Directors)
Iron Man 2 (2010)   (Studio Development Directors)
Spider-Man: Shattered Dimensions (2010)   (Development Directors)
Assassin's Creed: Bloodlines (2009)   (Design Director)
Assassin's Creed II: Discovery (2009)   (Studio Design Director)
Monsters vs. Aliens (2009)   (Studio Design Director)
X-Men Origins: Wolverine (2009)   (Studio Design Director)
Age of Empires: Mythologies (2008)   (Studio Design Director)
Bejeweled Twist (2008)   (Design Director)
Ben Stein: It's Trivial (2008)   (Studio Design Director)
Centipede (2008)   (Studio Design Director)
High School Musical 3: Senior Year (2008)   (Studio Design Director)
Looney Tunes: Cartoon Conductor (2008)   (Studio Design Director)
Madagascar: Escape 2 Africa (2008)   (Studio Design Director)
Mystery Case Files: MillionHeir (2008)   (Studio Design Director)
Neopets Puzzle Adventure (2008)   (Studio Design Director)
Spider-Man: Web of Shadows (2008)   (Studio Design Director)
Spore Creatures (2008)   (Studio Design Director)
Super Breakout (2008)   (Studio Design Director)
Crash of the Titans (2007)   (Studio Design Director)
Disney Friends (2007)   (Design Director)
The Legend of Spyro: The Eternal Night (2007)   (Studio Design Director)
The Simpsons Game (2007)   (Studio Design Director)
 

Art/Graphics

Earthworm Jim HD (2010)   (Cleanup)
Ice Age 2: The Meltdown (2006)   (Additional Art)
Pirates of the Caribbean: Dead Man's Chest (2006)   (Additional Art)
Digimon Racing (2004)   (Additional Art)
Harry Potter and the Prisoner of Azkaban (2004)   (Art)
Lemony Snicket's A Series of Unfortunate Events (2004)   (Lead Artist)
The Urbz: Sims in the City (2004)   (Additional Art)
Daredevil (2003)   (Art)
The Lord of the Rings: The Return of the King (2003)   (Additional Art)
Space Jam (1996)   (Artists)
Earthworm Jim: Special Edition (1995)   (Cleanup)
Earthworm Jim (1994)   (Clean Up )
Looney Tunes B-Ball (1994)   (Animation Touch-Up)
 

Thanks

Colors! 3D (2012)   (thanks to)
Gears & Guts (2012)   (Special Thanks)
LEGO Star Wars: The Video Game (2005)   (Special Thanks)
The Lord of the Rings: The Third Age (2004)   (Special Thanks)
Disney•Pixar Finding Nemo: Nemo's Unde... (2003)   (Special Thanks)
 

Other

Earthworm Jim (1994)   (Clean Up)
 


Developer Biography

Ryan began his video game career in the early 1990's creating pixel animation for SNES, Genesis and PSX games with a group of contract artists in San Diego. After a few unsuccessful attempts to generate interest in original IP designs, the group went their separate ways and Ryan relocated to San Francisco.

For the next five years, Ryan worked on video post-production and interactive television prototypes for local telecoms as well as an obligatory 90's tenure with an internet startup.

After the dotcom crash, Ryan briefly returned to Southern California but was soon recruited as an animator at Amaze Entertainment's handheld studio in Washington. Ryan was soon promoted to art lead and after several titles transitioned to a producer role. In early 2007, Ryan accepted the role of design director for Amaze's handheld studio.

Last updated: Nov 18, 2007