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Tom Powers

Game Credits

Design

Rugrats Totally Angelica Boredom Buster (2000)   (Developers)
Dragon's Gate (1996)   (Additional World Design, Scenarios, and Concepts)
 

Programming/Engineering

Microsoft Flight Simulator 2004: A Century of Flight (2003)   (Development)
Microsoft Combat Flight Simulator 3: Battle for Eu... (2002)   (Development Team)
Casino Mogul (2001)   (Development)
All-Star Baseball 2001 (2000)   (Original Programming)
All-Star Baseball 2000 (1999)   (Original Programming)
Rugrats: Scavenger Hunt (1999)   (Programmers)
All-Star Baseball 99 (1998)   (Original Programming)
NBA Live 98 (1997)   (Programmers)
Iron Man / X-O Manowar in Heavy Metal (1996)   ( Programming)
NBA Live 97 (1996)   (Programmers)
Frank Thomas Big Hurt Baseball (1995)   (Additional Programming)
Heroes of Might and Magic (1995)   (Additional Programming )
Super Star Wars: Return of the Jedi (1994)   (Additional Programming)
 

Other

Hot Wheels: Williams F1: Team Racer (2002)   (Development)
 


Developer Biography

I have been developing games since 1994 (most of my good ones are suspiciously absent from the list ;). Most recently I have been developing small Flash games, which I must say is very enjoyable. In 1997 I started collecting board games because I could see a relationship between board game mechanics and computer games. When my collection of board and card games reached about 1500, I started a board game retail business. Now my collection is around 3000, and I have about 1000 different games for sale on my site, www.boardsandbits.com. I plan to start developing small internet games with a friend and hope to do it full-time as soon as possible.

Last updated: Oct 21, 2004