Tom Powers

Developer BIO

I have been developing games since 1994 (most of my good ones are suspiciously absent from the list ;). Most recently I have been developing small Flash games, which I must say is very enjoyable. In 1997 I started collecting board games because I could see a relationship between board game mechanics and computer games. When my collection of board and card games reached about 1500, I started a board game retail business. Now my collection is around 3000, and I have about 1000 different games for sale on my site, www.boardsandbits.com. I plan to start developing small internet games with a friend and hope to do it full-time as soon as possible.

Websites


Games Credited
Hot Wheels: Williams F1: Team Racer (2002), THQ Inc.
Microsoft Combat Flight Simulator 3: Battle for Europe (2002), Microsoft Games Studios
Casino Mogul (2001), Monte Cristo Multimedia
All-Star Baseball 2001 (2000), Acclaim Entertainment, Inc.
Heroes of Might and Magic (2000), 3DO Company, The
Rugrats Totally Angelica Boredom Buster (2000), Mattel Interactive
All-Star Baseball 2000 (1999), Acclaim Entertainment, Inc.
Rugrats: Scavenger Hunt (1999), THQ Inc.
NBA Live 98 (1998), Electronic Arts, Inc.
Iron Man / X-O Manowar in Heavy Metal (1996), Acclaim Entertainment, Inc.
NBA Live 97 (1996), Electronic Arts, Inc.
Frank Thomas Big Hurt Baseball (1995), Acclaim Entertainment, Inc.
Super Star Wars: Return of the Jedi (1995), THQ Inc.
 

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