Martin Carrier

Game Credits

Production

Far Cry 4 (2014)   (Team Lead)
 

Programming/Engineering

Assassin's Creed: Unity - Dead Kings (2015)   (Team Lead)
Tom Clancy's Ghost Recon: Phantoms (2014)   (Multiplayer Engine Programmers)
Watch_Dogs (2014)   (Team Lead)
Assassin's Creed IV: Black Flag (2013)   (Team Lead)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Team Lead)
Assassin's Creed III: Liberation (2012)   (Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Programmers (Multiplayer Engine Team))
I Am Alive (2012)   (Multiplayer Engine Programmers)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Programmers)
Anno 2070 (2011)   (Programmers)
Assassin's Creed: Brotherhood (2011)   (Multiplayer Engine Programmers)
Assassin's Creed: Revelations (2011)   (Programmers)
Driver: San Francisco (2011)   (Multiplayer Engine Team - Programmers)
Might & Magic: Heroes VI (2011)   (Programmers)
Assassin's Creed: Brotherhood (2010)   (Multiplayer Engine Programmers)
Prince of Persia: The Forgotten Sands (2010)   (Multiplayer Engine Team Programmers)
Shaun White Skateboarding (2010)   (Programmers)
Silent Hunter 5: Battle of the Atlantic (2010)   (Multiplayer Engine Team Programmers)
Tom Clancy's H.A.W.X 2 (2010)   (Programmers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Multiplayer Engine Team Programmers)
 

Technology

Assassin's Creed: Syndicate (2015)   (Team Lead)
Might & Magic: Heroes VII (2015)   (Team Lead)
Tom Clancy's Rainbow Six: Siege (2015)   (Team Lead)
Assassin's Creed: Unity (2014)   (Team Lead)
Trials Fusion (2014)   (Team Lead)
Far Cry 3: Blood Dragon (2013)   (Tech Lead)
Assassin's Creed III (2012)   (Technical Lead)
Far Cry 3 (2012)   (Tech Lead)
Just Dance 4 (2012)   (Tech Lead)
 

Thanks

Assassin's Creed: Brotherhood (2011)   (Thanks)
Assassin's Creed: Brotherhood (2010)   (Thanks)
 


Developer Biography

There is no biography on file for this developer.