Christopher J. FosterDeveloper BIO
Chris has spent over fifteen years in the games industry, working first at
Impressions Software (1992-1997), then at
Turbine Entertainment Software (1997-2006), and finally at
Harmonix Music Systems (2006+).
Highlights of his career include: co-designer/producer on the
Lords of the Realm and
Caesar series for
Sierra/
Impressions; live lead designer for
Asheron's Call; lead content designer (2002-2006) for
The Lord of the Rings Online: Shadow of Angmar; and designer and programmer for
Phase.
Chris studied Film Studies at Wesleyan University, and briefly considered a career in screenwriting and editing before entering games by answering a fortuitous want-ad in the Hartford Courant. He has also fulfilled the ultimate cliche of a Harmonix employee by forming a band, known as
Speck, whose music appears in the iPod game
Phase.
Also Known As
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Games CreditedThe Lord of the Rings Online: Shadows of Angmar (2007), Midway Games, Inc.
Phase (2007), MTV Networks
Asheron's Call 2: Fallen Kings (2002), Microsoft Games Studios
Asheron's Call (1999), Microsoft Corporation
Space Bucks (1996), Sierra On-Line, Inc.
Breach 3 (1995), Impressions Games
Caesar II (1995), Sierra On-Line, Inc.
Casino De Luxe (1995), Impressions Games
High Seas Trader (1995), Impressions Games
Powerhouse (1995), Impressions Games
D-Day: The Beginning of the End (1994), Impressions Games
Front Lines (1994), Impressions Games
Lords of the Realm (1994), Impressions Games
Detroit (1993), Sierra On-Line, Inc.
Edward Grabowski's The Blue & The Gray (1993), Impressions Games
Global Domination (1993), Impressions
Rules of Engagement 2 (1993), Impressions Games
When Two Worlds War (1993), Impressions
Caesar (1992), Impressions
Paladin II (1992), Impressions Games