MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

Christopher J. Foster

Also Known As

  • Chris Foster

Game Credits

Production

Dance Central (2010)   (Project Directors)
Rock Band 3 (2010)   (Project Directors)
High Seas Trader (1995)   (Production)
Lords of the Realm (1994)   (Production)
Edward Grabowski's The Blue & The Gray (1993)   (Testing)
Global Domination (1993)   (Game Testing)
When Two Worlds War (1993)   (In-House Testers)
 

Design

Rock Band Reloaded (2010)   (Design Director)
The Beatles: Rock Band (2009)   (Design Director)
Dungeons and Dragons Online: Eberron Unlimited (2009)   (Additional Design and Content)
LEGO Rock Band (2009)   (Design Director)
The Lord of the Rings Online: Shadows of Angmar (2007)   (Additional Design)
Phase (2007)   (Designer)
Asheron's Call 2: Fallen Kings (2002)   (Content / Design)
Asheron's Call (1999)   (Designers)
Caesar II (1995)   (Design)
High Seas Trader (1995)   (Design)
Powerhouse (1995)   (Design)
Front Lines (1994)   (Design)
Lords of the Realm (1994)   (Research)
Detroit (1993)   (Research)
 

Programming/Engineering

Phase (2007)   (Programmers)
 

Quality Assurance

Space Bucks (1996)   (Testers)
Breach 3 (1995)   (Internal Testers)
Casino De Luxe (1995)   (Playtesting)
Front Lines (1994)   (Testing)
Lords of the Realm (1994)   (Testing)
Detroit (1993)   (Testing)
Edward Grabowski's The Blue & The Gray (1993)   (Tests)
Caesar (1992)   (Game Testing)
 

Creative Services

Caesar II (1995)   (Production)
D-Day: The Beginning of the End (1994)   (Documentation)
Lords of the Realm (1994)   (Production)
Edward Grabowski's The Blue & The Gray (1993)   (Manuals)
Global Domination (1993)   (Documentation)
Rules of Engagement 2 (1993)   (Manual written by)
When Two Worlds War (1993)   (Owner's Manual)
Caesar (1992)   (Manual )
Omnitrend's Paladin II (1992)   ("Paladin's Primer" by)
 

Thanks

Rock Band (2007)   (The Phase Team)
Space Bucks (1996)   (Thanks to)
 


Developer Biography

Chris has spent over fifteen years in the games industry, working first at Impressions Software (1992-1997), then at Turbine Entertainment Software (1997-2006), and finally at Harmonix Music Systems (2006+).

Highlights of his career include: co-designer/producer on the Lords of the Realm and Caesar series for Sierra/Impressions; live lead designer for Asheron's Call; lead content designer (2002-2006) for The Lord of the Rings Online: Shadow of Angmar; and designer and programmer for Phase.

Chris studied Film Studies at Wesleyan University, and briefly considered a career in screenwriting and editing before entering games by answering a fortuitous want-ad in the Hartford Courant. He has also fulfilled the ultimate cliche of a Harmonix employee by forming a band, known as Speck, whose music appears in the iPod game Phase.

Last updated: Nov 20, 2007