David H. Tolley

Developer BIO

David Tolley began his career in games after leaving Art College in 1991, and then worked as graphic artist at Alternative Software. He was active before this however creating graphics on the growing Amiga demo scene. David has worked at all art levels from artist, through senior and lead roles and to consultation for overseas outsourcers. During his career he has worked on over 30 published games and over 13 different platforms. In 2007 he works at Kuju Sheffield as the Art Outsource Manager. David has spent time at the following companies: Kuju Entertainment, Liquid Development, Six By Nine, Evolution Studios, BBC Worldwide, Runecraft, Perceptions, Imagitec Design and Alternative Software.

Also Known As

  • David Tolley
  • Dave Tolley

Websites

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Games Credited
Crush (2007), SEGA Europe Ltd.
M.A.C.H.: Modified Air Combat Heroes (2007), Sierra Entertainment, Inc.
MotorStorm (2006), Sony Computer Entertainment Incorporated
Sensible Soccer 2006 (2006), Codemasters Software Company Limited, The
Fightbox (2004), BBC Multimedia
Monopoly Party (2002), Infogrames, Inc.
Super Bubble Pop (2002), Jaleco Entertainment, Inc.
Spec Ops: Covert Assault (2001), Take-Two Interactive Software, Inc.
Spec Ops: Ranger Elite (2000), Take 2 Interactive
Manic Miner (1997), Alchemist Research
The Humans 3: Evolution Lost in Time (1995), GameTek, Inc.
 

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