User review spotlight: Ultima IV: Quest of the Avatar (DOS)

David H. Tolley

Also Known As

  • David Tolley
  • Dave Tolley

Game Credits

Business

MotoGP 09/10 (2010)   (Offshore Manager)
 

Art/Graphics

Little Horrors (2011)   (Outsource Manager)
Crush (2007)   (Additional Art Support)
M.A.C.H.: Modified Air Combat Heroes (2007)   (Additional Artists)
Sensible Soccer 2006 (2006)   (Lead Art)
Fightbox (2004)   (Environment Lead Artist)
Monopoly Party (2002)   (Lead Artist)
Spec Ops: Covert Assault (2001)   (Lead Artist)
Spec Ops: Ranger Elite (2001)   (Lead Artist)
Caesars Palace II (1998)   (Lead Artist)
RISK: The Game of Global Domination (1996)   (Artwork)
Humans 3: Evolution - Lost in Time (1995)   (Artists)
 

Support

Crush (2007)   (Additional Art Support)
 

Thanks

MotorStorm (2006)   (Evolution Studios Special Thanks)
Super Bubble Pop (2002)   (Thanks To)
Jet Set Willy (1999)   (I would just like to say thank you to the following people)
Manic Miner (1983)   (Special Thanks (for the constant slaggings))
 


Developer Biography

David Tolley began his career in games after leaving Art College in 1991, and then worked as graphic artist at Alternative Software. He was active before this however creating graphics on the growing Amiga demo scene. David has worked at all art levels from artist, through senior and lead roles and to consultation for overseas outsourcers. During his career he has worked on over 30 published games and over 13 different platforms. In 2007 he works at Kuju Sheffield as the Art Outsource Manager. David has spent time at the following companies: Kuju Entertainment, Liquid Development, Six By Nine, Evolution Studios, BBC Worldwide, Runecraft, Perceptions, Imagitec Design and Alternative Software.

Last updated: Jun 27, 2007