What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Junya Numakunai

Game Credits

Design

Super Bomberman 4 (1996)   (Map Design)
 

Art/Graphics

Neo Bomberman (1997)   (Art Designers)
Super Bomberman 4 (1996)   (Player Character Design)
Mystic Ark (1995)   (Graphics Designer)
Tengai Makyō: Dennō Karakuri Kakut... (1995)   (Graphics (グラフィック))
Brain Lord (1994)   (Graphics Designer)
Super Bomberman 2 (1994)   (Graphic Designer)
 


Developer Biography

There is no biography on file for this developer.