What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Brian Weed

Game Credits

Production

Blue's Clues Kindergarten (2002)   (Senior Software Architect)
 

Programming/Engineering

Devil May Cry HD Collection (2012)   (Engineers)
Catz (2006)   (Technical Director)
Dogz (2006)   (Technical Director)
Dora the Explorer: Dance to the Rescue (2005)   (Senior Engineer)
Hello Kitty: Bubblegum Girlfriends (2005)   (System Architect)
Pokémon: Masters Arena (2005)   (Engineer)
Pokémon: Team Turbo (2005)   (System Architect)
Care Bears: Let's Have a Ball! (2004)   (Senior Engineer)
Dora the Explorer: Fairytale Adventure (2004)   (Senior Engineer)
Blue's Clues: Blue Takes You to School (2003)   (Senior Software Architect)
Tonka Town (2003)   (Senior Software Architect)
Blue's Clues Preschool (2002)   (Senior Software Architect)
Operation (1998)   (Senior Engineer)
Curious George Learns Phonics (1997)   (Engineer)
The Space Bar (1997)   (Lead Engineers)
Hodj 'n' Podj (1995)   (Programming)
 

Other

Deer's Revenge (1999)   (Development Team)
 


Developer Biography

Brian has been writing computer games since 1984. He has 19 years of experience with C/C++ and x86 Assembler, and is also quite proficient with Windows, MAC, and DirectX programming. For three years, he was the lead programmer at Boffo Games, and has also worked at Papyrus, Symantec, and Vipah Interactive. He specializes in multi-platform library design.

Most recently he holds the position of Senior Software Engineer with ImaginEngine Corp, A Division of Foundation 9 Entertainment.

Last updated: Sep 05, 2011