What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Juan Castillo

Game Credits

Programming/Engineering

Armor Command (1998)   (Network/Special Effects Programmer)
 

Art/Graphics

Driver: San Francisco (2011)   (Lighting Artist)
 

Quality Assurance

Watch_Dogs (2014)   (Development Testers)
 

Support

Marble Madness (1984)   (Hardware Support)
 


Developer Biography

There is no biography on file for this developer.